materialiq Features



About

Materialiq is a material library for the free and open-source software Blender.
It' been designed from the ground up to take care of time-consuming tasks usually involved with creating and changing materials and instead allows the focus to be on other important aspects of the scene.
Managing materials is always problematic as each material created differs from the last. Nodes aren't placed consistently but all over the place, using different ways of essentially doing the same and after several iterations it becomes Sherlock Holmes material. This is why 90% of materials in materialiq use the same NodeGroup that enables doing usual changes in exactly the same way.
 
Changing texture and normal map strength, colorization, adjusting texture's brightness/contrast/hue/saturation or making material's surface more rough or polished is consistent. As the same actions produce the same expectable results, customizing materials and creating their variations is fast and manageable without the need to dive deep to understand how it all connects together.

Feature Videos

Summon a Material to the Scene Without Duplicate Data-Blocks

Showcase .blend Included Containing 10 Simple Various Scenes To Explore

Save Memory or Improve Performance by Lowering Texture Resolution

Replace a Material Globally or Only On Selected Objects

Animated Water Materials With Adjustable Node-Group

Diffuse & Roughness Texture Controls: Strength, Hue, Saturation, Brightness, Contrast

Change Material's Base Color to Get Different Color Variations

Adjust Normal Map Strength or Flip the Green Channel (Y axis)

Mapping Can be Rotated Along Each Axis Individually

Mapping Scale Automatically Adjusts to Object Scale (Possible to Turn Off per Material)

Resize Texture Mapping Globally or Along Any Given Axis

Macro Tiling of Most Materials is Greatly Reduced

Each Material Is Categorized And Online Overview Provides Fast Navigation

Material Colors are Consistent, Viewport Color = Node-Group Color ≃ Rendered

Pricing Options

If you like what you see you can go and purchase materialiq at the Blender Market website. There are 2 pricing options based on texture resolutions. Upgrading from 2k to 4k is simple and hassle free.

Examples